Privacy Policy

Vita Mahjong Master
Effective date: 22 August 2026
Last updated: 22 August 2026

This Privacy Policy explains how Vita Mahjong Master (“the Game”, “we”, “us”) handles information when you play on Android or iOS. The Game is a mahjong solitaire title with optional cloud save, leaderboards, and local reminders. It is designed so you can play without creating an account.

We do not sell your personal information. We do not show third-party advertising. We do not ask for your contacts, camera, microphone, or precise location.

1. Who we are

Vita Mahjong Master is published as package com.vitamahjong.game. For privacy questions, contact:

s.saini0297@gmail.com

2. Information we collect

We collect only what is needed to run the Game and keep your progress.

Category What When
Guest account A random Firebase Authentication identifier (UID). No name, email, or password is required. Automatically when cloud features start, if the Game can reach Firebase.
Google account (optional) If you tap “Continue with Google”: your Google user ID, display name, email address, and profile photo URL provided by Google Sign-In. Only when you choose to sign in with Google.
Game profile Leaderboard display name (default is a generated handle such as “Player 1234”, or a name you type, up to 18 characters), coins, XP, rank, campaign level, unlocked levels, stars, win/loss counts, tiles cleared, best combo, play time, daily streak, booster inventory, owned tables and tile sets, and per-level scores. Saved on your device. Synced to our cloud if you are signed in as a guest or with Google.
Leaderboard scores Your display name, score, time, combo, and stars for a daily challenge. When you finish a daily challenge while cloud features are connected.
Analytics events Screen names (home, game, shop, settings, and similar) and gameplay events such as a run starting, winning, losing, a purchase of in-game items with coins, or linking Google. These events do not include your email or message content. When cloud features are connected. Processed by Google Firebase Analytics.
Device storage The same progress and settings (sound, music, haptics, reduced motion, reminder preference, last activity time) stored locally with SharedPreferences. Continuously, so the Game works offline.
Reminders A last-activity timestamp and whether table reminders are on. Reminder text is scheduled on the device. We do not send push messages from a server. If you allow notifications. You can turn reminders off in Settings.
Technical data (via Google) Firebase may receive standard technical information such as app version, device type, OS version, language, country (coarse), and a Firebase installation ID, as described in Google’s own policies. When the Game uses Firebase.

3. How we use the information

In-game coins, hints, undos, and shuffles are virtual items. They are not real money and are not sold through a third-party ad or payment profile in the current version of the Game.

4. Legal bases (EEA / UK / similar laws)

Where those laws apply, we rely on:

You may withdraw consent by turning off reminders, denying notification permission, or signing out of Google in Settings.

5. Who we share information with

We do not sell or rent your information. We share it only with processors that run the Game:

Your data may be processed on servers outside your country, including in the United States, under Google’s transfer mechanisms.

6. What we do not collect

7. Local notifications

Table reminders are scheduled on your phone with the operating system (Android AlarmManager / iOS local notifications). They can appear when the Game is closed, the screen is locked, or the process is not running, according to your system notification settings. We do not use a server to push those reminders. After a reboot, the device may restore the same schedule. Opening the Game cancels pending reminders and sets a new 1 / 3 / 7 / 14 day campaign from that moment.

8. How long we keep data

9. Your choices and rights

If you are in the EEA, UK, or a similar jurisdiction, you may also request access, correction, deletion, or a copy of the personal data we hold about you, or object to certain processing. Email s.saini0297@gmail.com from the address on your Google account if you used one, and allow us time to verify the request. You may also complain to your local data protection authority.

To request deletion of a cloud profile, tell us your leaderboard name and, if possible, the approximate last play date. If you signed in with Google, write from that email so we can match the account.

10. Children

The Game is a casual puzzle suitable for a general audience. We do not knowingly collect personal information from children under 13 (or under 16 where that is the local digital-consent age) for the purpose of selling data or showing ads. Guest mode does not ask for a real name. If you believe a child has provided personal data through Google Sign-In, contact us and we will delete the cloud profile where we can identify it.

11. Security

Cloud data is stored in Google Firebase with rules so that a signed-in player can write only their own profile and daily score. Transport uses HTTPS. No method of transmission or storage is perfectly secure. Please use a Google account you control if you want progress tied to an email.

12. Permissions the Game may request

Some Android makers apply extra battery limits that can delay or drop local alarms. That is a device setting, not a transfer of your data to us.

13. Changes to this policy

If we change what we collect or how we use it in a material way, we will update this page and the “Last updated” date. Continued use of the Game after an update means you accept the revised policy, except where the law requires a new consent.

14. Contact

Privacy requests for Vita Mahjong Master:
s.saini0297@gmail.com